


Control the size, number of segments, orientation, and fillet edges in the attributes manager. In the tutorial, you will learn how to add basic geometric shapes to your scene. Using objects in their parametric primitive state means that you can adjust the parameter values of an object, such as height or radius, at any time. Parametric primitive means that the object does not have points or surfaces that you can manipulate.

The topics that will be covered are objects (parametric primitives), attributes, the make editable function, selection methods, line, edge, and polygon modes. In this 2nd episode of intro to Cinema 4D Tutorials, you’ll learn about objects and modeling modes. Cinema 4D Tutorials: Objects and Modeling Modes
